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Nathan Lee
Computer Studies 10
















Exercise 1:
Practice Shape 1 - Girl
Our first time trying out Adobe Animate.
We just played around and experimented with it to see its capabilities. Here was a girl we made following instructions teaching us the basics of application.

Exercise 1 - 3 Characters
Here we made 1 - 3 custom characters to play around with Adobe more.



Exercise 2:
Brush Practice 2 - Girl
Here we played around with Adobe's brush to test the waters.

Exercise 2 - 1 Character
(or thing)

Exercise 3:
Section 1: Practice

Practicing trying to make shadows for animated characters.
Section 2: Custom Character with Shadow
Learning from the video and practicing with creating shadows, we now need to animate and create a character's walking cycle with their own shadow.
Exercise 4: Types of Symbols
The MovieClip or motion, has a timeline independent from the main timeline, allowing it to continue playing before or after the main timeline. They will continuously loop unless you stop it. On the other hand, it will take up more of the computer's resources and storage, so graphic symbols may be better as they take up less resources. Alternatively, graphic symbols move with the main timeline and begin and end with it. You can also use ActionScript, code to control your animations which only effects MovieClips, not Graphic symbols.
"Motion" starts 1st as it is on a different timeline.
Exercise 5: Bouncing Ball
Bouncing Ball Animation. Much wow.
Exercise 6: Basic Walk Cycle
Full walk cycle complete with a moving background, foreground, and car.
Exercise 7: Warping
Here we practice using the pin tool to give fire its flickering affect.


















Exercise 8: Asset Warping Bitmap
Flying eagle animated with the asset warping bitmap tool.




Exercise 9: Auto Lip-syncing
Learning how to use auto lip-syncs and audio in adobe animate.


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