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Exercise 1:

Practice Shape 1 - Girl

Our first time trying out Adobe Animate. 
We just played around and experimented with it to see its capabilities. Here was a girl we made following instructions teaching us the basics of application.

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Exercise 1 - 3 Characters

Here we made 1 - 3 custom characters to play around with Adobe more.

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Exercise 2:

Brush Practice 2 - Girl

Here we played around with Adobe's brush to test the waters.

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Exercise 2 - 1 Character

(or thing)

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Exercise 3:

Section 1: Practice

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Practicing trying to make shadows for animated characters.

Section 2: Custom Character with Shadow

Learning from the video and practicing with creating shadows, we now need to animate and create a character's walking cycle with their own shadow.

Exercise 4: Types of Symbols

The MovieClip or motion, has a timeline independent from the main timeline, allowing it to continue playing before or after the main timeline. They will continuously loop unless you stop it. On the other hand, it will take up more of the computer's resources and storage, so graphic symbols may be better as they take up less resources. Alternatively, graphic symbols move with the main timeline and begin and end with it. You can also use ActionScript, code to control your animations which only effects MovieClips, not Graphic symbols.

"Motion" starts 1st as it is on a different timeline.

Exercise 5: Bouncing Ball

Bouncing Ball Animation. Much wow.

Exercise 6: Basic Walk Cycle

Full walk cycle complete with a moving background, foreground, and car.

Exercise 7: Warping

Here we practice using the pin tool to give fire its flickering affect.

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Exercise 8: Asset Warping Bitmap

Flying eagle animated with the asset warping bitmap tool.

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Exercise 9: Auto Lip-syncing

Learning how to use auto lip-syncs and audio in adobe animate.

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You seem a bit, shall we say lost... I don't know why you're here, but you're here so there must be a reason right? Anyway, you probably want to go up right? Here        , bye bye!

- Nathan Lee

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